Recordings from our online discussion ‘Playing the Holocaust – Part 1’ held on Friday 20th November 2020.
Monthly Archives: November 2020
Reading Call of Duty: WWII as Digital Holocaust Memory
Kate Marrison considers the decline of player agency in Call of Duty: WWII and how it speak to debates about Holocaust etiquette.
Reflections on #Europeana2020
November 2020 saw the first online annual conference of Europeana due to the Covid pandemic. Usually, I would not be able to attend because this is the middle of term-time, but thanks to research leave and online accessibility to the event, I had the opportunity to engage with policymakers, educators, archivists, technologists, curators, researchers andContinue reading “Reflections on #Europeana2020”
Finding Virtuality in Virtual Holocaust Museums
Lockdown is here again, for many of us. As museums, cultural and heritage centres close their doors again, this week’s blog reflects on what is a virtual museum, and offers various links to different experiences that you might want to ‘visit’ (in lieu of in-person trips) or share with students. What is ‘virtual’ about virtualContinue reading “Finding Virtuality in Virtual Holocaust Museums”