Beyond the Single Story: How Computer Games can Transform Holocaust Education

by Austin XieInternational Junior Research Associate, The University of Chicago Austin Xie is spending two months with us here at the Landecker Digital Memory Lab as part of the University of Sussex’s International Junior Research Associates (IJRA) programme. Here, in the first of two blogs, he tells us about himself and his plans. I’ve lovedContinue reading “Beyond the Single Story: How Computer Games can Transform Holocaust Education”

Shaping the Future Use of VR, AR and Computer Games in Holocaust Memory

by Dr Victoria Grace Walden As more Holocaust institutions feel emboldened to incorporate digital media into their practices, it is increasingly urgent that there are clear guidelines to help shape their thinking. In response to this urgency, the new Landecker Digital Memory Lab has launched the final two recommendation reports offering guidelines for a moreContinue reading “Shaping the Future Use of VR, AR and Computer Games in Holocaust Memory”

Playing the Holocaust – Part II

In late 2020, we hosted an academic discussion about the Holocaust and computer games called Playing the Holocaust – Part I. As a follow-up to that event, in early 2021, we brought together a variety of speakers working on the creation of such projects. Below you can watch the speaker’s presentations from this event andContinue reading “Playing the Holocaust – Part II”